AI Insights · Timothy · October 2024
Top 5 PVP Games on Android in Chile, Q3 2024
Explore the performance trends of the top 5 PVP games on Android in Chile during Q3 2024, highlighting downloads, revenue, and weekly active users.
During the third quarter of 2024, the top PVP games on Android in Chile displayed varied performance trends across downloads, revenue, and weekly active users. Here's a breakdown based on data from Sensor Tower.
Roblox from Roblox Corporation saw a fluctuating revenue trend, starting at approximately $67.8K in early July and peaking at around $84.9K by the end of the month. The revenue dipped in September, closing the quarter at about $53.7K. Downloads started strong at 48.8K but gradually declined to 24.4K by the end of September. The weekly active users also displayed a downward trend, starting from 2.55M and decreasing to 2.26M over the quarter.
Brawl Stars by Supercell experienced a varied revenue pattern. It began at $67.1K in early July, saw a dip mid-quarter, and rose again to finish at approximately $74.3K. Downloads showed a slight increase in August, reaching 38.5K before declining to 19.2K by the end of September. Weekly active users started at 1.67M, slightly fluctuating throughout the quarter and ending at 1.51M.
Free Fire, developed by Garena International I, had a notable revenue jump from $34.7K to $72K in the second week of July, maintaining a steady flow before closing at approximately $41.8K. Downloads saw a peak in early August at 29.1K but ended at 15.1K in September. The active user base was substantial, peaking at 2M in mid-July, then declining to 1.51M by the end of the quarter.
Coin Master from Moon Active showed stable revenue trends, starting at $36K and maintaining around $30K towards the quarter's end. Downloads, however, showed a significant drop from 8.9K to 1.2K. Weekly active users decreased from 88.1K to 75.2K by the end of September.
Lastly, Call of Duty: Mobile Season 10 by Activision Publishing, Inc. had a steady revenue flow, starting at $23.2K and slightly reducing to $20.5K. Downloads remained relatively stable, fluctuating around 6K, while weekly active users showed a minor decline from 144K to 128K.
For more detailed insights into the performance of these games, visit Sensor Tower.